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Register now for the virtual event!

Posted: Wed Jul 09, 2025 9:33 am
by aminaas1576
For general audiences, including anyone interested in video game development, graphic novels, transmedia, or multigenerational family stories.

About REPLAY
1914. A teenage romantic heads to the enlistment ofice when his idyllic life in a Jewish enclave of the Austro-Hungarian Empire is shattered by World War I.

1938. A seven-year-old refugee begins a desperate odyssey through France, struggling to outrun the rapidly expanding Nazi regime and reunite with his family on the other side of the Atlantic.

2015. e creator of a world-famous video game franchise weighs the costs of uprooting his family and moving to France as the cracks in his marriage begin to grow.

Prince of Persia creator Jordan Mechner calls on the phone number database voices of his father and grandfather to weave a powerful story about the enduring challenge of holding a family together in the face of an ever-changing world.

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JORDAN MECHNER is an author, graphic novelist, game designer, and screenwriter. He created the video game Prince of Persia in 1989, rebooted it with Ubisot in 2003, and wrote the first screenplay for Disney’s 2010 film adaptation, Prince of Persia: The Sands of Time. His other games include Karateka and The Last Express. In 2017, he received the Pioneer Award from the International Game Developers Association. Jordan’s graphic novels as writer include the New York Times bestseller Templar (from First Second, with LeUyen Pham and Alex Puvilland), Monte Cristo (Mario Alberti), and Liberty (Etienne LeRoux). Replay is his first book as writer/artist.

How data surveillance, digital forensics, and generative AI pose new long-term threats and opportunities—and how we can use them to make better decisions in the face of technological uncertainty.